[Winpcap-users] determinist / speed up the transmission with winpcap ?

Soft Prodel soft at prodel-techno.fr
Mon Feb 13 07:30:00 GMT 2006


Hello All developers,

 

- excuse first for my bad English...-

 

I would like to know if with winpcap used with windows XP (pro) ,i can be
determinist for the timing.

 

each milliseconde,(using the multimedia timer),i send a request to a server
with UDP/IP protocol. at this moment i use traditional AsyncSocket windows
API's.

but all the layers, stacks of windows take time and is not determinist. when
i decide to send a frame, the most of the time, the frame is emitted on the
network 1, 5, 10, 50 ms after and sometimes, when i stress the PC, 250 ms
later !!!.

i know that XP is not a Real-Time operating system, but i try to speed up
the transmission at least at 2 or 3 ms.

 

is winpcap able to skip all the system latency ?

i think yes because it bypass all the layers but what with the HAL layer...
?

or any person have information about to how to make ?

 

The application is for fast communicate with I/O system. without real time
system like RTX or others. 

 

Thanks for attention.

 

Best Regards.

 

Laurent.

-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://www.winpcap.org/pipermail/winpcap-users/attachments/20060213/ee170eda/attachment.htm


More information about the Winpcap-users mailing list