[Winpcap-users] HTTP forwarding
ceo at triplebit.com
ceo at triplebit.com
Mon May 21 11:47:54 GMT 2007
(for the detailed and quick response)
I think I'll follow your advise and try to do it myself as my second
intention is also to experience some network programming.
can you point to an example or a reference of similar proxy, in CodeProject
----- Original Message -----
From: "Stewart Nelson" <sn at scgroup.com>
To: <ceo at triplebit.com>; <winpcap-users at winpcap.org>
Sent: Monday, May 21, 2007 12:05 PM
Subject: Re: [Winpcap-users] HTTP forwarding
> Hi Izack,
> Windows Media Server can pull a stream from an encoder (or another server)
> and distribute it to multiple
> clients. Although free (beer), it requires Windows Server 2003 or later
> to run, so it's not a cheap solution
> for casual use.
> VideoLAN http://www.videolan.org/ is open source and can do the same
> thing. It does not support
> recent Windows Media formats, but does support other high quality codecs
> such as H.264. It's possible
> that you could make it work with WMV9, when used solely as a repeater.
> If you want to write your own, IMO it would be simpler to write a proxy
> that would fetch the stream
> from the server and allow both local and remote clients to connect. This
> could use a normal socket
> interface and would avoid the complexities of packet capture. You could
> start with an open source proxy
> and modify it to meet your need.
> ----- Original Message -----
> From: <ceo at triplebit.com>
> To: <winpcap-users at winpcap.org>
> Sent: Monday, May 21, 2007 11:04 AM
> Subject: [Winpcap-users] HTTP forwarding
> Hi all,
> I'm new in networking and hope my question is resonable...
> I have some theoritical question-
> Suppose I have an HTTP stream client that is pulling video stream packets
> (like Windows Media Player) from its server. I want to program some tool
> that runs concurently, capturing the packets (with the aid of some
> library, like Winpcap), leaving the original unchanged and reconstruct the
> duplicated packets with new data(like relevant address) to simultae a
> server himself. As a server simulator it should forward the packets to a
> new Windows Media Player(that would point his URL to my program).
> Does it make sense?
> If positive, does it have a professional name, better than HTTP
> Is there an on the shelfe tool that does that?
> Is ther some refernce to that?
> Thanks in advance for any refernce.
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