[Winpcap-users] HTTP forwarding

ceo at triplebit.com ceo at triplebit.com
Mon May 21 11:47:54 GMT 2007

Thanks Stewart,
(for the detailed and quick response)
I think I'll follow your advise and try to do it myself as my second 
intention is also to experience some network programming.
can you point to an example or a reference of similar proxy, in CodeProject 
or elsewhere.



----- Original Message ----- 
From: "Stewart Nelson" <sn at scgroup.com>
To: <ceo at triplebit.com>; <winpcap-users at winpcap.org>
Sent: Monday, May 21, 2007 12:05 PM
Subject: Re: [Winpcap-users] HTTP forwarding

> Hi Izack,
> Windows Media Server can pull a stream from an encoder (or another server) 
> and distribute it to multiple
> clients.  Although free (beer), it requires Windows Server 2003 or later 
> to run, so it's not a cheap solution
> for casual use.
> VideoLAN http://www.videolan.org/ is open source and can do the same 
> thing.  It does not support
> recent Windows Media formats, but does support other high quality codecs 
> such as H.264.  It's possible
> that you could make it work with WMV9, when used solely as a repeater.
> If you want to write your own, IMO it would be simpler to write a proxy 
> that would fetch the stream
> from the server and allow both local and remote clients to connect.  This 
> could use a normal socket
> interface and would avoid the complexities of packet capture.  You could 
> start with an open source proxy
> and modify it to meet your need.
> --Stewart
> ----- Original Message ----- 
> From: <ceo at triplebit.com>
> To: <winpcap-users at winpcap.org>
> Sent: Monday, May 21, 2007 11:04 AM
> Subject: [Winpcap-users] HTTP forwarding
> Hi all,
> I'm new in networking and hope my question is resonable...
> I have some theoritical question-
> Suppose I have an HTTP stream client that is pulling video stream packets 
> (like Windows Media Player) from its server. I want to program some tool 
> that runs concurently, capturing the packets (with the aid of some 
> library, like Winpcap), leaving the original unchanged and reconstruct the 
> duplicated packets with new data(like relevant address) to simultae a 
> server himself. As a server simulator it should forward the packets to a 
> new Windows Media Player(that would point his URL to my program).
> Does it make sense?
> If positive, does it have a professional name, better than HTTP 
> forwarding?
> Is there an on the shelfe tool that does that?
> Is ther some refernce to that?
> Thanks in advance for any refernce.
> Izack

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